Create, prioritize, assign and monitor your team's daily tasks and work progress based on deliverables; Act as a representative of your team; Organize and manage team meetings; Familiarize yourself with the story and gameplay of the game (game design documents) and master the technical and/or artistic constraints in order to guide/coach your team; Report periodically to the PM on the progress of your team's tasks, and suggest corrective measures where necessary to meet set objectives; Anticipate and identify potential conflict situations and suggest solutions to the PM as part of problem-solving within your team; Mentor team members on a technical and/or artistic level, as required; Participate in performance monitoring in collaboration with the PM; Coordinate the correction of bugs related to your team's work; Ensure the integration of new team members; Participate in the recruitment of new team members; Produce part of the game's development in your area of expertise (this part will vary according to the size of the team under your responsibility); Perform any other related tasks. Relevant experience in an artistic role; At least one full game production or equivalent; Leadership skills; You know how to manage your time and priorities, as well as those of your team; Good interpersonal communication skills; Resourceful in finding solutions; Sense of initiative; Knowledge of databases an asset (JIRA, Perforce, etc.); Knowledge of technical constraints linked to real time, 3D engines and level editors; Please note: If you require a work permit, your eligibility may depend on your education and years of relevant work experience, as required by the government.